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[GH2][Correct] Gain constant needs to be float32

Merged Karim Ahmed requested to merge fix/GH2_correct_wrong_gain_dtype into master
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mask[index, ...],
mask[index, ...],
g,
g,
const_data[mod]["Offset"],
const_data[mod]["Offset"],
const_data[mod]["RelativeGain"],
const_data[mod]["RelativeGain"].astype(np.float32, copy=False),
const_data[mod]["Mask"],
const_data[mod]["Mask"],
apply_offset=offset_correction,
apply_offset=offset_correction,
apply_gain=gain_correction,
apply_gain=gain_correction,
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